Are there plans to add any more characters, be them guest cameos or BtSP characters? I'd love to see the BtSP cast in this, not to mention new characters.
If you do decide to add more characters, how would you go about it, especially if there's an interest for commissioned characters? Further more, If the characters get added, would they be unlocked after certain conditions, or will they be available all at once when you start?
I hope to see where this goes (if it goes anywhere).
An idea I have been playing with is a small text-based choose-your-own-adventure style game. You would basically treat it like a menu, deciding which situation you'd want to get into by navigating through options. That would give some context and let ya explore.
I hope to add more people to this system but development is quite slow, I'll likely keep it a commission option and put in my own cast of characters if I see a lot of support and positive feedback.
Nice mini-game! Luther has always been one of my favs since BtSP so its great to see him back and us inside him again!
I would maybe tweak the dialogue variables so they are more random, its weird seeing the exact same text 4-5 times in a row.
Another change would probably to make the animations less fast/frequent in order to give it a feeling of casual movement as opposed to how "twitchy" it feels at the moment.
Thanks for the feedback! I think those would be perfectly good changes for the next release. We've been discussing doing more for Luther, but more than likely we'll introduce a different character and scenario to try out.
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Are there plans to add any more characters, be them guest cameos or BtSP characters? I'd love to see the BtSP cast in this, not to mention new characters.
If you do decide to add more characters, how would you go about it, especially if there's an interest for commissioned characters? Further more, If the characters get added, would they be unlocked after certain conditions, or will they be available all at once when you start?
I hope to see where this goes (if it goes anywhere).
An idea I have been playing with is a small text-based choose-your-own-adventure style game. You would basically treat it like a menu, deciding which situation you'd want to get into by navigating through options. That would give some context and let ya explore.
I hope to add more people to this system but development is quite slow, I'll likely keep it a commission option and put in my own cast of characters if I see a lot of support and positive feedback.
That sounds really fun! I'll definitely have to keep an eye out for updates. Good luck with development, and wishing you get lots of support!
Nice mini-game! Luther has always been one of my favs since BtSP so its great to see him back and us inside him again!
I would maybe tweak the dialogue variables so they are more random, its weird seeing the exact same text 4-5 times in a row.
Another change would probably to make the animations less fast/frequent in order to give it a feeling of casual movement as opposed to how "twitchy" it feels at the moment.
Great work as always and keep it up!
Thanks for the feedback! I think those would be perfectly good changes for the next release.
We've been discussing doing more for Luther, but more than likely we'll introduce a different character and scenario to try out.